//------------------------------------------------------------------------------
//
// This code was generated by a tool.
// Runtime Version:4.0.30319.1
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
//
//------------------------------------------------------------------------------
namespace BoxSocial.Groups {
using System;
///
/// A strongly-typed resource class, for looking up localized strings, etc.
///
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Templates {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Templates() {
}
///
/// Returns the cached ResourceManager instance used by this class.
///
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("BoxSocial.Groups.Templates", typeof(Templates).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
///
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
///
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
///
/// Looks up a localized string similar to <h3>Appoint Group Officer</h3>
///<p>Officers are special people in groups. They do not get any special privledges other than being grated a title. Enter a title for the officer you are appointing below.</p>
///
///<form action="{S_ACCOUNT}" method="post">
/// <fieldset>
/// <legend>Appoint Group Officer</legend>
/// <dl>
/// <dt>User</dt>
/// <dd><strong>{S_USERNAME}</strong></dd>
/// <dt><label for="title">Officer Title</label></dt>
/// <dd><input type="text" id="title" name="title" value="{S_TITLE}" /></dd>
/// <d [rest of string was truncated]";.
///
internal static string account_group_appoint_officer {
get {
return ResourceManager.GetString("account_group_appoint_officer", resourceCulture);
}
}
///
/// Looks up a localized string similar to <h3>Edit Group</h3>
///<!--p>Here you can </p-->
///
///<form action="{S_ACCOUNT}" method="post">
/// <fieldset>
/// <legend>Edit Group</legend>
/// <dl id="form-list">
/// <dt class="top"><label for="title">Group Title:</label></dt>
/// <dd class="top"><input type="text" name="title" id="title" size="64" maxlength="64" style="width: 350px; " value="{GROUP_DISPLAY_NAME}" /></dd>
/// <dt class="top"><label for="category">Group Category:</label></dt>
/// <dd class="top">{S_CATEGORIES}</dd>
/// <dt class="top"><label f [rest of string was truncated]";.
///
internal static string account_group_edit {
get {
return ResourceManager.GetString("account_group_edit", resourceCulture);
}
}
///
/// Looks up a localized string similar to <h3>Invite a Friend to a Group</h3>
///<p>You can invite your friends to join the group below:</p>
///<form action="{S_ACCOUNT}" method="post">
///<fieldset>
/// <legend>Invite a Friend to a Group</legend>
/// <dl>
/// <dt><label for="name">Username:</label></dt>
/// <dd><input type="text" id="username" name="username" /></dd>
/// <dt></dt>
/// <dd><input type="submit" name="save" value="Send Invite" /></dd>
/// </dl>
/// <input type="hidden" name="module" value="groups" />
/// <input type="hidden" name="sub" value="i [rest of string was truncated]";.
///
internal static string account_group_invite {
get {
return ResourceManager.GetString("account_group_invite", resourceCulture);
}
}
///
/// Looks up a localized string similar to <h3>Manage Groups</h3>
///<p>Manage groups you have operator status over. You can change the title, description, type, and category the group is in.</p>
///<span id="create-group" class="post-button"><a href="{U_CREATE_GROUP}">Create a New Group</a></span>
///<table style="width: 100%">
///<tr>
/// <th>Title</th>
/// <th>Type</th>
/// <th>Members</th>
/// <th></th>
/// <th></th>
/// <th></th>
///</tr>
///<!-- BEGIN group_list -->
///<!-- IF group_list.INDEX_EVEN -->
///<tr class="even">
///<!-- ELSE -->
///<tr class="odd">
///<!-- ENDIF --> [rest of string was truncated]";.
///
internal static string account_group_manage {
get {
return ResourceManager.GetString("account_group_manage", resourceCulture);
}
}
///
/// Looks up a localized string similar to <h3>Manage Group Memberships</h3>
///<p>Manage the memberships to groups you are a member of.</p>
///<span id="join-group" class="post-button"><a href="/groups">Join a Group</a></span>
///<!-- IF GROUP_MEMBERSHIPS -->
///<table style="width: 100%">
///<tr>
/// <th>Title</th>
/// <th>Type</th>
/// <th>Members</th>
/// <th></th>
/// <th></th>
/// <th></th>
///</tr>
///<!-- BEGIN group_list -->
///<!-- IF group_list.INDEX_EVEN -->
///<tr class="even">
///<!-- ELSE -->
///<tr class="odd">
///<!-- ENDIF -->
/// <td>{group_list.GROUP_DISPLAY_NAME}</t [rest of string was truncated]";.
///
internal static string account_group_membership {
get {
return ResourceManager.GetString("account_group_membership", resourceCulture);
}
}
///
/// Looks up a localized string similar to <h3>Style</h3>
///<p>Create a custom group style. To see your style change to the group, you must first turn on 'Show Custom Styles' in your account preferences.</p>
///<form action="{S_ACCOUNT}" method="post">
/// <fieldset>
/// <legend>Style</legend>
/// <div id="advanced-style">
/// <textarea id="css-style" name="css-style" style="margin: 0px; width: 100%; height: 250px; border: solid 1px #666666;" cols="70" rows="15">{STYLE}</textarea>
/// </div>
/// <input type="hidden" name="mode" value="advanced" />
/// <p> [rest of string was truncated]";.
///
internal static string account_group_style {
get {
return ResourceManager.GetString("account_group_style", resourceCulture);
}
}
///
/// Looks up a localized string similar to <!-- IF U_GROUP_ACCOUNT -->
///<a href="{U_GROUP_ACCOUNT}">Group Administration Panel</a>
///<!-- ENDIF -->.
///
internal static string group_footer {
get {
return ResourceManager.GetString("group_footer", resourceCulture);
}
}
///
/// Looks up a localized string similar to <!-- INCLUDE page_header.html -->
///<h2>Groups</h2>
///<span id="create-group" class="post-button"><a href="{U_CREATE_GROUP}">Create a New Group</a></span>
///<!-- IF CATEGORIES -->
///<h3>Categories</h3>
///<ul>
/// <!-- BEGIN category_list -->
/// <li><a href="{category_list.U_GROUP_CATEGORY}">{category_list.TITLE}</a> ({category_list.GROUPS})</li>
/// <!-- END category_list -->
///</ul>
///<!-- ENDIF -->
///
///<!-- IF CATEGORY_TITLE -->
///<h3>{CATEGORY_TITLE}</h3>
///<!-- IF GROUPS -->
///<!-- ELSE -->
///<p>There are no groups in t [rest of string was truncated]";.
///
internal static string groups_default {
get {
return ResourceManager.GetString("groups_default", resourceCulture);
}
}
///
/// Looks up a localized string similar to <!-- INCLUDE page_header.html -->
/// <h2><a href="{U_GROUP}">{GROUP_DISPLAY_NAME}</a></h2>
/// <div id="pane-profile">
/// <div id="pane-profile-overview" class="pane">
/// <h3><a href="{U_GROUP}">{GROUP_DISPLAY_NAME}</a></h3>
/// <dl>
/// <dt>Group Created:</dt>
/// <dd>{DATE_CREATED}</dd>
/// </dl>
/// <!-- IF U_JOIN -->
/// <p><span id="join-group" class="post-button"><a href="{U_JOIN}">Join This Group</a></span></p>
/// <!-- ENDIF -->
/// <!-- IF U_LEAVE -->
/// <p><span id="leave-group" class="post-button" [rest of string was truncated]";.
///
internal static string viewgroup {
get {
return ResourceManager.GetString("viewgroup", resourceCulture);
}
}
///
/// Looks up a localized string similar to <!-- INCLUDE page_header.html -->
///
///<h2>{MEMBERS_TITLE}</h2>
///
///<!-- IF IS_WAITING_APPROVAL -->
///<h3>Pending Memberships</h3>
///<table style="width: 100%">
///<tr>
/// <th></th>
/// <th></th>
///</tr>
///<!-- BEGIN approval_list -->
///<!-- IF approval_list.INDEX_EVEN -->
///<tr class="even">
///<!-- ELSE -->
///<tr class="odd">
///<!-- ENDIF -->
/// <td><a href="{approval_list.U_PROFILE}">{approval_list.USER_DISPLAY_NAME}</a></td>
/// <td><a href="{approval_list.U_APPROVE}">Approve Membership</a></td>
///</tr>
///<!-- END approval_li [rest of string was truncated]";.
///
internal static string viewgroupmemberlist {
get {
return ResourceManager.GetString("viewgroupmemberlist", resourceCulture);
}
}
///
/// Looks up a localized string similar to <!-- IF HAS_GROUPS -->
/// <div id="pane-profile-groups" class="pane">
/// <h3>{USER_DISPLAY_NAME_OWNERSHIP} Groups</h3>
/// <ul>
/// <!-- BEGIN groups_list -->
/// <li><a href="{groups_list.U_GROUP}">{groups_list.TITLE}</a></li>
/// <!-- END groups_list -->
/// </ul>
/// </div>
/// <!-- ENDIF -->.
///
internal static string viewprofilegroups {
get {
return ResourceManager.GetString("viewprofilegroups", resourceCulture);
}
}
}
}