//------------------------------------------------------------------------------ // // This code was generated by a tool. // Runtime Version:4.0.30319.1 // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ namespace BoxSocial.Groups { using System; /// /// A strongly-typed resource class, for looking up localized strings, etc. /// // This class was auto-generated by the StronglyTypedResourceBuilder // class via a tool like ResGen or Visual Studio. // To add or remove a member, edit your .ResX file then rerun ResGen // with the /str option, or rebuild your VS project. [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")] [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] internal class Templates { private static global::System.Resources.ResourceManager resourceMan; private static global::System.Globalization.CultureInfo resourceCulture; [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] internal Templates() { } /// /// Returns the cached ResourceManager instance used by this class. /// [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] internal static global::System.Resources.ResourceManager ResourceManager { get { if (object.ReferenceEquals(resourceMan, null)) { global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("BoxSocial.Groups.Templates", typeof(Templates).Assembly); resourceMan = temp; } return resourceMan; } } /// /// Overrides the current thread's CurrentUICulture property for all /// resource lookups using this strongly typed resource class. /// [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] internal static global::System.Globalization.CultureInfo Culture { get { return resourceCulture; } set { resourceCulture = value; } } /// /// Looks up a localized string similar to <h3>Appoint Group Officer</h3> ///<p>Officers are special people in groups. They do not get any special privledges other than being grated a title. Enter a title for the officer you are appointing below.</p> /// ///<form action="{S_ACCOUNT}" method="post"> /// <fieldset> /// <legend>Appoint Group Officer</legend> /// <dl> /// <dt>User</dt> /// <dd><strong>{S_USERNAME}</strong></dd> /// <dt><label for="title">Officer Title</label></dt> /// <dd><input type="text" id="title" name="title" value="{S_TITLE}" /></dd> /// <d [rest of string was truncated]";. /// internal static string account_group_appoint_officer { get { return ResourceManager.GetString("account_group_appoint_officer", resourceCulture); } } /// /// Looks up a localized string similar to <h3>Edit Group</h3> ///<!--p>Here you can </p--> /// ///<form action="{S_ACCOUNT}" method="post"> /// <fieldset> /// <legend>Edit Group</legend> /// <dl id="form-list"> /// <dt class="top"><label for="title">Group Title:</label></dt> /// <dd class="top"><input type="text" name="title" id="title" size="64" maxlength="64" style="width: 350px; " value="{GROUP_DISPLAY_NAME}" /></dd> /// <dt class="top"><label for="category">Group Category:</label></dt> /// <dd class="top">{S_CATEGORIES}</dd> /// <dt class="top"><label f [rest of string was truncated]";. /// internal static string account_group_edit { get { return ResourceManager.GetString("account_group_edit", resourceCulture); } } /// /// Looks up a localized string similar to <h3>Invite a Friend to a Group</h3> ///<p>You can invite your friends to join the group below:</p> ///<form action="{S_ACCOUNT}" method="post"> ///<fieldset> /// <legend>Invite a Friend to a Group</legend> /// <dl> /// <dt><label for="name">Username:</label></dt> /// <dd><input type="text" id="username" name="username" /></dd> /// <dt></dt> /// <dd><input type="submit" name="save" value="Send Invite" /></dd> /// </dl> /// <input type="hidden" name="module" value="groups" /> /// <input type="hidden" name="sub" value="i [rest of string was truncated]";. /// internal static string account_group_invite { get { return ResourceManager.GetString("account_group_invite", resourceCulture); } } /// /// Looks up a localized string similar to <h3>Manage Groups</h3> ///<p>Manage groups you have operator status over. You can change the title, description, type, and category the group is in.</p> ///<span id="create-group" class="post-button"><a href="{U_CREATE_GROUP}">Create a New Group</a></span> ///<table style="width: 100%"> ///<tr> /// <th>Title</th> /// <th>Type</th> /// <th>Members</th> /// <th></th> /// <th></th> /// <th></th> ///</tr> ///<!-- BEGIN group_list --> ///<!-- IF group_list.INDEX_EVEN --> ///<tr class="even"> ///<!-- ELSE --> ///<tr class="odd"> ///<!-- ENDIF --> [rest of string was truncated]";. /// internal static string account_group_manage { get { return ResourceManager.GetString("account_group_manage", resourceCulture); } } /// /// Looks up a localized string similar to <h3>Manage Group Memberships</h3> ///<p>Manage the memberships to groups you are a member of.</p> ///<span id="join-group" class="post-button"><a href="/groups">Join a Group</a></span> ///<!-- IF GROUP_MEMBERSHIPS --> ///<table style="width: 100%"> ///<tr> /// <th>Title</th> /// <th>Type</th> /// <th>Members</th> /// <th></th> /// <th></th> /// <th></th> ///</tr> ///<!-- BEGIN group_list --> ///<!-- IF group_list.INDEX_EVEN --> ///<tr class="even"> ///<!-- ELSE --> ///<tr class="odd"> ///<!-- ENDIF --> /// <td>{group_list.GROUP_DISPLAY_NAME}</t [rest of string was truncated]";. /// internal static string account_group_membership { get { return ResourceManager.GetString("account_group_membership", resourceCulture); } } /// /// Looks up a localized string similar to <h3>Style</h3> ///<p>Create a custom group style. To see your style change to the group, you must first turn on 'Show Custom Styles' in your account preferences.</p> ///<form action="{S_ACCOUNT}" method="post"> /// <fieldset> /// <legend>Style</legend> /// <div id="advanced-style"> /// <textarea id="css-style" name="css-style" style="margin: 0px; width: 100%; height: 250px; border: solid 1px #666666;" cols="70" rows="15">{STYLE}</textarea> /// </div> /// <input type="hidden" name="mode" value="advanced" /> /// <p> [rest of string was truncated]";. /// internal static string account_group_style { get { return ResourceManager.GetString("account_group_style", resourceCulture); } } /// /// Looks up a localized string similar to <!-- IF U_GROUP_ACCOUNT --> ///<a href="{U_GROUP_ACCOUNT}">Group Administration Panel</a> ///<!-- ENDIF -->. /// internal static string group_footer { get { return ResourceManager.GetString("group_footer", resourceCulture); } } /// /// Looks up a localized string similar to <!-- INCLUDE page_header.html --> ///<h2>Groups</h2> ///<span id="create-group" class="post-button"><a href="{U_CREATE_GROUP}">Create a New Group</a></span> ///<!-- IF CATEGORIES --> ///<h3>Categories</h3> ///<ul> /// <!-- BEGIN category_list --> /// <li><a href="{category_list.U_GROUP_CATEGORY}">{category_list.TITLE}</a> ({category_list.GROUPS})</li> /// <!-- END category_list --> ///</ul> ///<!-- ENDIF --> /// ///<!-- IF CATEGORY_TITLE --> ///<h3>{CATEGORY_TITLE}</h3> ///<!-- IF GROUPS --> ///<!-- ELSE --> ///<p>There are no groups in t [rest of string was truncated]";. /// internal static string groups_default { get { return ResourceManager.GetString("groups_default", resourceCulture); } } /// /// Looks up a localized string similar to <!-- INCLUDE page_header.html --> /// <h2><a href="{U_GROUP}">{GROUP_DISPLAY_NAME}</a></h2> /// <div id="pane-profile"> /// <div id="pane-profile-overview" class="pane"> /// <h3><a href="{U_GROUP}">{GROUP_DISPLAY_NAME}</a></h3> /// <dl> /// <dt>Group Created:</dt> /// <dd>{DATE_CREATED}</dd> /// </dl> /// <!-- IF U_JOIN --> /// <p><span id="join-group" class="post-button"><a href="{U_JOIN}">Join This Group</a></span></p> /// <!-- ENDIF --> /// <!-- IF U_LEAVE --> /// <p><span id="leave-group" class="post-button" [rest of string was truncated]";. /// internal static string viewgroup { get { return ResourceManager.GetString("viewgroup", resourceCulture); } } /// /// Looks up a localized string similar to <!-- INCLUDE page_header.html --> /// ///<h2>{MEMBERS_TITLE}</h2> /// ///<!-- IF IS_WAITING_APPROVAL --> ///<h3>Pending Memberships</h3> ///<table style="width: 100%"> ///<tr> /// <th></th> /// <th></th> ///</tr> ///<!-- BEGIN approval_list --> ///<!-- IF approval_list.INDEX_EVEN --> ///<tr class="even"> ///<!-- ELSE --> ///<tr class="odd"> ///<!-- ENDIF --> /// <td><a href="{approval_list.U_PROFILE}">{approval_list.USER_DISPLAY_NAME}</a></td> /// <td><a href="{approval_list.U_APPROVE}">Approve Membership</a></td> ///</tr> ///<!-- END approval_li [rest of string was truncated]";. /// internal static string viewgroupmemberlist { get { return ResourceManager.GetString("viewgroupmemberlist", resourceCulture); } } /// /// Looks up a localized string similar to <!-- IF HAS_GROUPS --> /// <div id="pane-profile-groups" class="pane"> /// <h3>{USER_DISPLAY_NAME_OWNERSHIP} Groups</h3> /// <ul> /// <!-- BEGIN groups_list --> /// <li><a href="{groups_list.U_GROUP}">{groups_list.TITLE}</a></li> /// <!-- END groups_list --> /// </ul> /// </div> /// <!-- ENDIF -->. /// internal static string viewprofilegroups { get { return ResourceManager.GetString("viewprofilegroups", resourceCulture); } } } }